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	<id>https://clean.cs.ru.nl/index.php?action=history&amp;feed=atom&amp;title=Platform_games</id>
	<title>Platform games - Revision history</title>
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	<updated>2026-04-04T13:02:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://clean.cs.ru.nl/index.php?title=Platform_games&amp;diff=621&amp;oldid=prev</id>
		<title>Thomas: moved Platform Games to Platform games</title>
		<link rel="alternate" type="text/html" href="https://clean.cs.ru.nl/index.php?title=Platform_games&amp;diff=621&amp;oldid=prev"/>
		<updated>2010-07-27T12:19:32Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/index.php?title=Platform_Games&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Platform Games (page does not exist)&quot;&gt;Platform Games&lt;/a&gt; to &lt;a href=&quot;/Platform_games&quot; title=&quot;Platform games&quot;&gt;Platform games&lt;/a&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:19, 27 July 2010&lt;/td&gt;
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		<author><name>Thomas</name></author>
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	<entry>
		<id>https://clean.cs.ru.nl/index.php?title=Platform_games&amp;diff=530&amp;oldid=prev</id>
		<title>Bas Lijnse: Created page with &#039;The Clean Object I/O library comes with support for creating your own 2D-platform games. The extension to build games has been developed by Mike Wiering during his Master The…&#039;</title>
		<link rel="alternate" type="text/html" href="https://clean.cs.ru.nl/index.php?title=Platform_games&amp;diff=530&amp;oldid=prev"/>
		<updated>2010-07-05T13:12:49Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;The Clean &lt;a href=&quot;/Object_I/O&quot; title=&quot;Object I/O&quot;&gt;Object I/O&lt;/a&gt; library comes with support for creating your own 2D-platform games. The extension to build games has been developed by Mike Wiering during his Master The…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Clean [[Object I/O]] library comes with support for creating your own 2D-platform games. The extension to build games has been developed by Mike Wiering during his Master Thesis project. A paper on this project has appeared in the Selected Papers Proceedings of the IFL &amp;#039;99 Workshop. The library to create games is the Games 1.2.1 library. The games mentioned on this page are included as examples.&lt;br /&gt;
&lt;br /&gt;
You can create complete games in only a fraction of the time it would take by using a  traditional language. For instance, the Sinterklaas game contains less than 3000 lines of Clean code.&lt;br /&gt;
[[Image:sint.gif|frame|none|&amp;#039;Sinterklaas&amp;#039; game, screen dump of level 1]]&lt;br /&gt;
[[Image:sint2.gif|frame|none|&amp;#039;Sinterklaas&amp;#039; game, screen dump of level 2]]&lt;br /&gt;
&lt;br /&gt;
There is a new special purpose drawing program, a Tile Editor. With the Tile Editor one can make tiles which can be used to make sprites, animations and background layers.&lt;br /&gt;
[[Image:TileEdit.jpg|frame|none|Tile Editor for drawing game levels]]&lt;br /&gt;
The Tile Editor  generates Clean modules such that the drawings you made can be handled by the Clean   program. You can use the code of a game like &amp;#039;Sinterklaas&amp;#039; as a blueprint for your own games. Most of the code can be reused and in such a way you can easily create a game like &amp;#039;Charlie the Duck&amp;#039;.&lt;br /&gt;
[[Image:chdemo.jpg|frame|none|&amp;#039;Charlie the Duck&amp;#039;, screen dump of level 1]]&lt;br /&gt;
A board game like &amp;#039;worms&amp;#039; is a very simple version of a platform game. You can use the game library also to create such board games.&lt;br /&gt;
[[Image:wormdemo.jpg|frame|none|&amp;#039;Worms&amp;#039;, screen dump]]&lt;/div&gt;</summary>
		<author><name>Bas Lijnse</name></author>
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